
Germany · Marksman · Hound
LEO 1A6A1
An additional vehicle for Hound in your Hangar.
Credits: 200,000
An additional vehicle for Hound in your Hangar.
Abilities
Primary
Decoy
Place a decoy copying your vehicle's current state, including HP. Hitting the decoy destroys it and applies Marked to the enemy vehicle that dealt damage.
Secondary
Trap
The next shot immobilizes the target and triggers a series of explosions around it.
Main Gun
Single Shot
Requires reloading after every shot. Maximum accuracy when stationary. APFSDS shells have high penetration and critical damage, but damage is limited without hitting weak spots.
Progression & build
Pick modules like in the hangar. Your build is saved in the browser and shown in compare.
Build characteristics
Equipment
Characteristics
Bars match the in-game hangar: firepower, durability, mobility, support.
Stock parameters
Values from game client scenes. Full module loadout may differ from in-battle build.
Firepower
- Reload time, s
- 0.2
- Reticle size (stationary)
- 0.525
Mobility
- Forward speed
- 20
- Reverse speed
- 10
- Engine power
- 50
- Turret rotation
- 52