
Germany · Marksman · Flair
LEO 2FK
Credits: 200,000
A new vehicle for the Flair agent (Season 1, Lost Eden). Main gun is an ATGM launcher: instead of regular shells it fires guided missiles you steer onto the target after firing. Lets you correct aim mid-flight and hit moving targets or vehicles partially behind cover. Two abilities built around surviving pressure and avoiding detection.
Abilities
Primary
Feign Death
Disguises the vehicle as battlefield wreckage, applying Masked. The vehicle can still move, but at reduced mobility. Firing the main gun cancels the ability.
Secondary
Electro-Optical Jammers
Disrupts enemy targeting systems and provides Active Counter Measures protection, which reduces the accuracy of enemy shells at range.
Main Gun
ATGM Launcher
Launches guided missiles you steer onto the target after firing. Lets you correct aim mid-flight and hit moving targets or vehicles behind cover.
Progression & build
Pick modules like in the hangar. Your build is saved in the browser and shown in compare.
Build characteristics
Equipment
Characteristics
Bars match the in-game hangar: firepower, durability, mobility, support.
Stock parameters
Values from game client scenes. Full module loadout may differ from in-battle build.
Firepower
- Reload time, s
- 0.2
- Reticle size (stationary)
- 0.525
Mobility
- Forward speed
- 20
- Reverse speed
- 10
- Engine power
- 50
- Turret rotation
- 52