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LEO 2FK

Germany · Marksman · Flair

LEO 2FK

Credits: 200,000

A new vehicle for the Flair agent (Season 1, Lost Eden). Main gun is an ATGM launcher: instead of regular shells it fires guided missiles you steer onto the target after firing. Lets you correct aim mid-flight and hit moving targets or vehicles partially behind cover. Two abilities built around surviving pressure and avoiding detection.

Abilities

Feign Death

Primary

Feign Death

Disguises the vehicle as battlefield wreckage, applying Masked. The vehicle can still move, but at reduced mobility. Firing the main gun cancels the ability.

Electro-Optical Jammers

Secondary

Electro-Optical Jammers

Disrupts enemy targeting systems and provides Active Counter Measures protection, which reduces the accuracy of enemy shells at range.

ATGM Launcher

Main Gun

ATGM Launcher

Launches guided missiles you steer onto the target after firing. Lets you correct aim mid-flight and hit moving targets or vehicles behind cover.

Progression & build

Pick modules like in the hangar. Your build is saved in the browser and shown in compare.

Combat equipment
0/100

Build characteristics

Firepower
Mobility
Durability
Support
Ability
Ability
Firepower
Firepower
Mobility
Recon

Equipment

Characteristics

Firepower
Mobility
Durability
Support

Bars match the in-game hangar: firepower, durability, mobility, support.

Stock parameters

Values from game client scenes. Full module loadout may differ from in-battle build.

Firepower

Reload time, s
0.2
Reticle size (stationary)
0.525

Mobility

Forward speed
20
Reverse speed
10
Engine power
50
Turret rotation
52
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